ArenaNet is calling up all devoted Guild Wars two PvPers to assist exam out a possible tournament method around the Temple of the Silent Storm this 7 days. Commencing yesterday, the studio turned over a manner that enables solitary workforce vs. solitary group matchups on this map.
A different dev diary because of the studio explains the easier tournament model: "When you participate in on this new format, each teams will enter. The winner will gain, the loser will burn, and each groups are presented benefits appropriately. Then both equally groups are moved back again with the lobby where they can enter the match queue once more."
For all those who elect to take part in compensated 1v1 tournaments, ArenaNet has outlined the rewards that both the winners and losers will get. The studio hopes to cultivate useful comments that will be utilized to cultivate Guild Wars 2's PvP heading forward.
Robert Hrouda, information manager in the online game, mentioned quite a lot of changes to dungeon mechanics inside of a latest blog article.
Players can now not use Waypoints in dungeons except their gathering have been slaughtered or exited battle. The ?°res-rushing?± mechanic is additionally simply being absolutely wiped with the recreation.
Game designer Matt Wuerffel also described future improvements on the rewards and achievement strategy. In his web page post, it's uncovered gamers will now get a brand new currency -known given that the laurel- when finishing everyday achievements. A single laurel could be gained day-after-day you finished the task, with ten being awarded any time you extensive your regular achievement category.
The achievement program will also be current accompanied by a new consumer interface along with other tweaks. A completely new reward composition is coming ?°down the road?±.
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